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Thanks for the report. I've posted a fix for that:
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Sorry, not personally, a few head starts below perhaps:
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With regards to the first issue, this looks reminiscent of this bug perhaps:
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Have you debugged the MY_Model save method to see if it gets to the on_after_save part within that method?
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If you are needing something more custom, you can create a field type of "custom" which allows you to pass it the name of a function to render (or an array with an instance as the first arr…
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1. You can use the lang('my_key') function to echo lines from a language file (the language file must be loaded first.
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You can use a "code" tag to put code in the Forum.
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If you are a newbie, I'd perhaps look at the 1.0 beta branch which uses the jQuery UI datepicker. It also allows you to create custom form fields with there own css and js. The user guide module prov…
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With 1.0, those are now separate modules which can be found at the link below. To install, you can download the zips and put them in the modules folder with the same names used in 0.9.3.
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Thanks for the report. I believe that issue is already fixed in the 1.0 beta:
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Came across this article when surfing today: https://www.pyrocms.com/blog/2012/11/foundations-for-our-future
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Nope. It's just separated out into it's own module along with others (e.g. user_guide, backup etc)
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0.93 -- I'm using the version fuel/modules/fuel/controllers/model.php per a previous suggestion:
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The 1.0 beta branch is already using 2.1.3. For 0.9.3 you can try it out, but I have not tested that yet.
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OK... I think I may have found the issue. The Data_table class uses the records 'id' by default. I needed to explicitly set it to the model's key_field value in the module controller:
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I think the best place to start for anyone new to FUEL is with becoming familiar with CodeIgniter. FUEL is built on top of CodeIgniter and augments it's functionality more then changes it. This means…
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Welcome and thanks. If you are just starting out, I'd recommend checking out the 1.0 beta version if you haven't already which includes a lot of new features and bug fixes:
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Great idea. I've never felt comfortable with the current implementation of user/permissions and this seems to help a lot. I've made that change to the 1.0 beta branch that we are working on. If you a…